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◇3D Rendering

complete

Dragonslayer Sword from "Berserk"

3D model prop of sword

The project involved modeling the Dragonslayer Sword from "Berserk" in Cinema 4D, texturing in Substance Painter, and rendering with Redshift.

Cinema 4D
Substance Painter
Redshift Render
paul-melluzzo-dragonslayersword-0001.jpg

The sword was modeled from scratch in Cinema 4D. All texturing was done in Substance Painter and then rendered in Redshift.

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Contact

Paul Melluzzo is a creative director and technologist, and the founder of Omnislash Visual. His work brings together visual storytelling, design, and software development - from films and animation to apps and creative tools.

Email

driventocreatepodcast@gmail.com

Phone

203-693-1275